

Now, let’s explore how to fix Steam Workshop not downloading mods.

Worth noting: Whenever a mission is updated, it is re-uploaded, assigned a new ID, and re-downloaded by all subscribers.It is reported that lots of users are vexed by the Steam Workshop not downloading mods issue. So a mission can be "referenced" by that (HAH!). Those numbers are the file's "Workshop ID", for lack of a variable name. If you do not, the mission will not display in the MP lobby, although it was downloaded.Īlso, about the folder names with the long numbers that you see in ugc\referenced. IE, when publishing an MP mission, you swap the tag that says Multiplayer. The reason some of y'all are having problems with the subscribed mission showing up in the host menu is because the mission displays wherever you have the tags for it. That is why the image is there, and why they don't disappear.Įdit 3: Last edit. My assumption is my original directory, the 107410, is where files go when you publish/upload them via ArmA 3 to the Workshop. Anybody have some elaboration on this?Įdit 2: Ah. However, after unsubscribing and relaunching Steam and ArmA, those files still remain in the folder.
